after isea

a job possibility slips through fingers greased with imaginations of freedom and non-heirarchic relation. no, slips because the structure of relation is, in the case of that particular institution, not flexible or mutable enough to value my praxis. and under-developed skills of institutional negotiation. c’est comme ça. it’s a bit of a come-down and unfortunate for the committee who invited me to apply some weeks ago, but when one door close, another one open, as Fela Kuti would say.

and the iDC list blows up with a critique of ISEA. hard to know where to start with that. knowing so many of the artists involved, but also feeling a bit puzzled about some of the extreme juxtapositions at the symposium and exhibitions and around town. the term interactive city seems most problematic. at one end of the scale, the project Moveable Types and Instant Spaces which had a direct impact on locals, especially the enthusiastic kids playing in the fountain in Ceasar Chavez Park.

and maybe it’s just that city self-promotion in the US these days — an integral part of the ISEA / Zero-One event — is a shrill and aggressive process that is driven by the same ilk of developers and profiteers who have raped the rest of the land into submission.

a blissful 2 kilometers in the outdoor pool. after a week of imbibing in intellectual stimulation, stretching the body a bit in a turquoise 25 meter x 3-meter-deep pool is an absolute luxury.

isea day 1.5

Kate Armstrong and I try out urbantells.net as their first guinea pigs. tech problems start everything off. and seem nearly as ubiquitous as the number of devices deployed at the exhibition.

the polar/solar brunch ends up with Ed, Ken, and I talking over lunch for several hours — nice, catching up — mapping the network, teaching, working, net-working. we then wander over to the CRUMB project run by Sarah Cook and Beryl Graham to have some tea and cakes and some interesting conversation on strategies for survival in the culture sphere.

yeah, isea ’06. stories begin to accumulate as to failures of the local infrastructure in support of the program of incoming artists and their projects.

later, doing the gallery crawl with Ken, run into Mathias. catch some interesting work and good food.

isea press conference

Still on the verge of rolling things over to another server. At the isea2004 press conference this morning. There’s the Helsinki crew. The expense places the event off the map for me coming from the US. Looks like I’ll just be going to Iceland in the fall, on the Akureyri residency, not back to Finland. So. Now begin the logistics of the alternative plan.

After an intense conversation break with Sophea at Corona, dinner at Atabar with Tapio, Minna, Sophea, and a couple Brits who are deploying a “locative media” project for isea.

ISEA 95, et al

ISEA 96 will be held in Rotterdam and promises to be an interesting get-together, returning to the Dutch roots as it were.

Lots of new things after ISEA 95 in Montréal!

Bonnie Mitchell ran the ChainReaction project out of the CyberPort of the symposium…

It was good seeing Ed Stasny and Jon Van Oast of OTiS fame. We had some meals together, caught some of the exhibitions surrounding the symposium, and habituated the CyberPort. It was great finding out more about the inside of OTiS and all the work the our beloved Ed does (OTiSians all know this anyway), and some interesting stuff about Jon’s Web work. I admire these guys immensely. They hacked away all week at the newest OTiS project MONGOCOSM… Check it out! And they are implementing an enormous globe-encompassing plan to totally revamp OTiS via EGADS (Electronic Global Art Databasing System). WOW! Can’t wait to see that dOOds! Yeah, it was a good opportunity to ask all kinds of questions about the higher levels of coding/hacking work that both of them are adept at — I learned a lot. Soon I will develop and post a picture of the two of them at the site of a major crack in the earth’s surface right there in the middle of Montreal…

Review of ISEA 94

After a raucous week in Helsinki at the ISEA 1994 conference, returning to Reykjavík, I made these notes:

To write an all-encompassing article about the ever-changing states of cybernetics in art and culture is impossible. Although every digital machine is grounded in the balanced order of Eastern religions through its binary yin-yang core, the one fundamental concept that dominates digital arts today is chaos. Furthermore, chaos and change are themselves only elements of the vast collective rush of information experience that is carrying us on into the virtual spaces of post-industrial info-society.

I recently enjoyed the very chaotic experience of attending the Fifth International Symposium on Electronic Art in Helsinki, co-sponsored by the Inter-Society on Electronic Arts (ISEA) and the Media Lab of the University of Art and Design (UIAH). The five-day conference in late August was attended by around 400 people and covered a wide range of topics, while a parallel array of artistic side-shows provided absolute proof of the far-ranging activity happening in cyberspace arts. more “Review of ISEA 94”